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3D Graphics and Animation (5cr)

Code: C-10065-TT00GX55-3001

General information


Enrollment
07.04.2026 - 31.12.2028
Registration for the implementation has begun.
Timing
07.04.2026 - 31.12.2028
Implementation is running.
Number of ECTS credits allocated
5 cr
Institution
Metropolia University of Applied Sciences, Karaportti 2
Teaching languages
English
Seats
0 - 1000

Unfortunately, no reservations were found for the realization 3D Graphics and Animation C-10065-TT00GX55-3001. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.

Evaluation scale

Pass/Fail

Content scheduling

All of Modules have to be done in order.

Objective

After completing the course, the student will be able to:

- create 3D models for use in visualization and game design
- know basics about 3D animations and how to create them

Content

- understands the basics of the Blender interface and can navigate in 3D space
- can move, rotate, and scale 3D objects
- can create 3D models for various purposes
- uses common tools in Edit Mode
- produces a simple animation
- navigates an AI-based modeling program
- understands the key functions for creating a desired model in 3DF Zephyr
- produces a 3D model from photographs they have taken

Location and time

Course environment is Metropolia's Moodle and course can be done in own pace.

Materials

N/A

Teaching methods

The course is divided into 25 modules.

Assessment does not emphasize the visual or graphical appeal of the work, but rather the technical understanding and execution of the tasks. All sections are weighted equally in the grading. The course is assessed on a Pass – Revision required -scale. One ECTS credit corresponds to approximately 27 hours of student workload. Effort is also taken into account in the assessment, so submitting your work is strongly recommended, even if something in your submission does not work exactly as intended!

Employer connections

N/A

Exam schedules

Can be find via course space.

International connections

N/A

Completion alternatives

N/A

Student workload

The course is independent work and is worth 5 credits. 5 credits correspond to approximately 108 hours of work. The time you need to complete the course and its assignments varies. While the reference workload is 108 hours, you may need more or less time depending on your individual pace.

Qualifications

Blender 3D https://www.blender.org/

When modeling, rendering, animating, and working in Blender 3D in general, performance is improved if your computer has a dedicated graphics card. That said, Blender 3D does not require a high-end machine to run and can operate on relatively modest hardware. For smoother performance, it is recommended to review Blender 3D’s minimum system requirements, which are listed below according to your operating system.

Recommended Minimum Computer Requirements (Desktop or Laptop, based on Blender.og recommendations):

Minimum (Windows):

Requires a 64-bit processor and operating system
OS *: Windows 8.1
Processor: 4 cores with SSE4.2 support
Memory: 8 GB RAM
Graphics: 2GB RAM, OpenGL 4.3
Storage: 1 GB available space
Minimum (MacOS):

OS: macOS 11.2
Processor: Apple Silicon or Intel
Memory: 8 GB RAM
Graphics: 2GB RAM, Metal 2.2
Storage: 1 GB available space
Minimum (SteamOS + Linux):

OS: Distribution with glibc 2.28 or newer (64-bit)
Processor: 4 cores with SSE4.2 support
Memory: 8 GB RAM
Graphics: 2GB RAM, OpenGL 4.3
Storage: 1 GB available space

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